[gd_scene load_steps=7 format=3 uid="uid://m8uyi35gr3qd"] [ext_resource type="Texture2D" uid="uid://cm58s70te836m" path="res://art/tile.png" id="1_2goti"] [ext_resource type="Texture2D" uid="uid://lnt0clkwms52" path="res://art/wall.png" id="2_xllgf"] [ext_resource type="Script" path="res://scripts/tile_map.gd" id="3_067ya"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_wq1n0"] texture = ExtResource("1_2goti") texture_region_size = Vector2i(32, 32) 0:0/0 = 0 0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) 0:0/0/physics_layer_0/angular_velocity = 0.0 [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_u0t08"] texture = ExtResource("2_xllgf") texture_region_size = Vector2i(32, 32) 0:0/0 = 0 0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) 0:0/0/physics_layer_0/angular_velocity = 0.0 0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 8.5, 0, 1.5, 15.5, 9, 0, 16) [sub_resource type="TileSet" id="TileSet_kwgeq"] tile_shape = 1 tile_layout = 5 tile_size = Vector2i(32, 16) physics_layer_0/collision_layer = 1 sources/0 = SubResource("TileSetAtlasSource_wq1n0") sources/1 = SubResource("TileSetAtlasSource_u0t08") [node name="TileMap" type="TileMap"] y_sort_enabled = true tile_set = SubResource("TileSet_kwgeq") format = 2 layer_0/name = "ground" layer_0/y_sort_enabled = true layer_1/name = "wall" layer_1/enabled = true layer_1/modulate = Color(1, 1, 1, 1) layer_1/y_sort_enabled = true layer_1/y_sort_origin = 0 layer_1/z_index = 1 layer_1/tile_data = PackedInt32Array() script = ExtResource("3_067ya")