Add simple player movement with a finite state machine. Add enemy that can move to target point. Add ground through a tilemap and wall that player and enemy cannot cross. |
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|---|---|---|
| .. | ||
| enemy.tscn | ||
| main.tscn | ||
| player.tscn | ||
| tile_map.tscn | ||
Add simple player movement with a finite state machine. Add enemy that can move to target point. Add ground through a tilemap and wall that player and enemy cannot cross. |
||
|---|---|---|
| .. | ||
| enemy.tscn | ||
| main.tscn | ||
| player.tscn | ||
| tile_map.tscn | ||