Mathilde Grapin
1aed988149
Add the Beehave addon. Make the enemy do the same thing as before but with a behavior tree. |
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.. | ||
enemy.gd | ||
get_random_top_cell.gd | ||
is_idle_condition.gd | ||
move_to_target_action.gd | ||
player.gd | ||
player_idle_state.gd | ||
player_state.gd | ||
player_walk_state.gd | ||
state.gd | ||
state_machine.gd | ||
tile_map.gd |