bovido/addons/beehave/nodes/leaves/condition.gd
Mathilde Grapin 1aed988149 Add a behavior tree to the enemy
Add the Beehave addon.
Make the enemy do the same thing as before but with a behavior tree.
2023-06-12 16:48:35 +02:00

12 lines
348 B
GDScript

## Conditions are leaf nodes that either return SUCCESS or FAILURE depending on
## a single simple condition. They should never return `RUNNING`.
@tool
@icon("../../icons/condition.svg")
class_name ConditionLeaf extends Leaf
func get_class_name() -> Array[StringName]:
var classes := super()
classes.push_back(&"ConditionLeaf")
return classes