class_name Day extends Button signal day_toggled(date) signal fill_days(date) var date = {} func _ready(): set_toggle_mode(true); toggled.connect(self._on_day_toggled) func _gui_input(event): if event.is_action_pressed("shift_click"): fill_days.emit(self) accept_event() func _on_day_toggled(_toggled_on): day_toggled.emit(date) func set_date(year, month, day): date = {"year": year, "month": month, "day": day} func is_before(other_day): var day_unix_time = Time.get_unix_time_from_datetime_dict(date) var other_day_unix_time = Time.get_unix_time_from_datetime_dict(other_day.date) if day_unix_time < other_day_unix_time: return true return false func dump(): print("%s - %s - %s" % [date.year, date.month, date.day])