No description
Add simple player movement with a finite state machine. Add enemy that can move to target point. Add ground through a tilemap and wall that player and enemy cannot cross. |
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| art | ||
| scenes | ||
| scripts | ||
| .gitattributes | ||
| .gitignore | ||
| icon.svg | ||
| icon.svg.import | ||
| project.godot | ||
| README.md | ||