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Mathilde Grapin 7038d29d87 First commit
Add simple player movement with a finite state machine.
Add enemy that can move to target point.
Add ground through a tilemap and wall that player and enemy cannot
cross.
2023-06-11 23:38:54 +02:00
art First commit 2023-06-11 23:38:54 +02:00
scenes First commit 2023-06-11 23:38:54 +02:00
scripts First commit 2023-06-11 23:38:54 +02:00
.gitattributes First commit 2023-06-11 23:38:54 +02:00
.gitignore First commit 2023-06-11 23:38:54 +02:00
icon.svg First commit 2023-06-11 23:38:54 +02:00
icon.svg.import First commit 2023-06-11 23:38:54 +02:00
project.godot First commit 2023-06-11 23:38:54 +02:00
README.md First commit 2023-06-11 23:38:54 +02:00

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