bovido/scripts
Mathilde Grapin 7038d29d87 First commit
Add simple player movement with a finite state machine.
Add enemy that can move to target point.
Add ground through a tilemap and wall that player and enemy cannot
cross.
2023-06-11 23:38:54 +02:00
..
enemy.gd First commit 2023-06-11 23:38:54 +02:00
player.gd First commit 2023-06-11 23:38:54 +02:00
player_idle_state.gd First commit 2023-06-11 23:38:54 +02:00
player_state.gd First commit 2023-06-11 23:38:54 +02:00
player_walk_state.gd First commit 2023-06-11 23:38:54 +02:00
state.gd First commit 2023-06-11 23:38:54 +02:00
state_machine.gd First commit 2023-06-11 23:38:54 +02:00
tile_map.gd First commit 2023-06-11 23:38:54 +02:00